Skip to main content

Prophetic Video About The Future Of Mixed Reality

So much to contemplate about the future of mixed reality devices taking over our...reality.  This video seems to sum up a lot of fears that many have thought about.


It's really cool how somebody runs up to her and cuts her hand, but we can't see the perpetrator because he is blotted out from view.  Think of all the evil an organization can do when they have henchmen who aren't visible. 

But what about just turning all this technology off?  Would it be implanted into our eyeballs, or our brains?  What if none of it can be turned off and we become slaves to it?  And how would we really know if the technology is turned off?  What if we think it's turned off, but it's just showing us what ever the master wants?





Popular posts from this blog

How To Make Pixel Graphics With Blender

This is a quick guide on how to make pixel like graphics with Blender.  We can use the Blender Render, or the Cycles render.  Both are good. You want to make pixel graphics but maybe you're really bad at drawing.  So you can use Blender and render out at a low resolution to get that pixel quality look that you desperately want.  Blender can do what you want. Blender Render Pixel Graphics You can use Blender Render for your pixel artwork. First select Blender Render. Then set your resolution to a low setting. Then uncheck the "Anti-Aliasing" box so that there is no more edge blurring.  We can't have any edge blurring for pixel graphics to look correct. Then we want to render it to see if it's the desired result.  Viola!!!! Just what we wanted.  How about that? Blender can also do pixel graphics for your next project.  Whether for games, or just for fun, pixel graphics are totally doable with blender.  You can also c...

Problems with LOD and Global Illumination in Unity

Real Time Global Illumination and LOD There is a problem with the Level of Detail (LOD) system Unity uses and real time Global Illumination.  When you move your camera around objects will change their appearance based on LOD.  But what you may have noticed is the lighting changes dramatically with the LOD changes.  This is because LOD doesn't work with Global Illumination, unless you also use Light Probes.   Quick Fix All you have to do is use light probes and the LOD will use the light probe data to make the lighting look right when the objects are changing out dependent on the camera distance.   You also must use a Light Probe Proxy Volume component.  Some Links For Further Research Unity Forum On LOD and Lighting Problem This link will take you to the Unity forum that shows pictures of the same problem with LOD lighting.  The fix is also discussed here by a Unity representative.       Unity Light Probes Manual This is a link...

The Great Automation Scam

So I keep reading about automated trucks on the road.  Sure helps with stock numbers I'm sure.  Uber quit there automated trucks department, probably a smart move on their part.  Better for them to focus on things that are real and actually exist. Lots of companies claim they have these trucks.  But they do not.  They are liars.  Probably looking for a buyer.  They'll probably sell there "automated trucking company" for billions of dollars and cause the next big stock crash just like the 90's dot com bust.  Billions of dollars wasted on tech that just isn't feasible.  Sure would make some people rich but truckers wont be out of the business.  Since all the hype about automation, most young people would never get into trucking so there will be a great shortage of truckers.  This will cause a huge stalled out economy.  The stalled economy will hurt the stock market and everything else with it. People will be scratching there ...